Divinity: Original Sin 2. Should I remove the collar while still in the Fort. Only my main.Seems risky. Nebora is offering to after winning in the Arena. Divinity: Original Sin 2. Seems a lot of people don't know this but you can actually remove 2 collars with the arena. First whoever wins becomes the one. Then go back to the arena and ask to fight one of your comrads and lose to them. Now they are 'the one' and they can get their colar removed. First time I thought of it I was like 'surely. Steam Community: Divinity: Original Sin 2. EARLY ACCESS FOOTAGE - + There are 2 ways to remove your source collars in Act l. 0:05 - one can be done really early into the game but only works for your main character by winning the undergo. Before dismissing a Companion in Divinity: Original Sin 2, be sure to remove the items from their inventory so that you can reassign the items to another party member. It’s also a good idea to make a quick save prior to dismissing a party member, just as a precaution. Hot Under The Collar (or The Collar in the classic varsion) is a quest in Divinity: Original Sin 2. Quest is granted when the player begins the game. Tibia maps 8.54. The player can remove the collar two different ways, listed below. Complete The Arena of Fort Joy and visit Nebora to remove the player's main character's collar. Save the Seekers leader Gareth during Most Dangerous When Cornered and have the.
- 1st way can be done really early but only works for your main character by winning the undergound arena in Fort Joy. The hatch is located in Griff's Kitchen. After winning the battle , you can talk to Nebora , the female merchant sits next to Fort Joy main entrance. She will remove the collar for you.
- 2nd way works for everyone in the party but you have to first escape Fort Joy , find the Seeker Hideout then help them looking for thier lost leader , Gareth. Once Gareth is brought back , you can talk to Leya , she sits just next to the statue of goddess Amadia. She'll remove your party source collars.